Le développement de la Campagne Francophone continue et a besoin de vous ! Vous avez aimé la CFVI ? Passez chez nous répondre au questionnaire et en discuter sur le forum !
Vous n'avez pas aimé ? Passez quand même, vous pourrez nous dire ce qu'il faut faire pour que la suivante corrige le tir
Vous ne savez pas ce qu'est la CF ? C'est une maladie qui se soigne facilement !
La CF, c'est une campagne multi-joueurs, multi comme plus d'une centaine de joueurs, lancée (en théorie) une fois par an sur un théâtre d'opérations différent, qui donne une large place aux frappes au sol, tous les soirs pendant un mois, avec plusieurs missions lancées par soir. Toutes vos actions comptent, le moindre char détruit, le moindre avion descendu, le moindre atterrissage manqué. Stratégie, pilotage, esprit d'équipe... C'est la CF ! Venez en apprendre plus sur le forum !
Et comme d'habitude, la machine infernale qu'est le Dev CF demande de la chair fraîche pour avancer tant bien que mal... Toutes les bonnes volontés sont les bienvenues !
A dans deux semaines
Le Dev CF, via Barda
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Barda
Seven-G : Vidéo F18-C sur Nevada
samedi 14 janvier 2012 19:29:47
Bonjour
Après plusieurs WIP en captures d'écran visibles sur les forums C6 :
Work In Progress en vidéo cette fois-ci, du F-18C au dessus du Nevada, carte actuellement en cours de développement.
Plusieures animations au programme : pilote, perche tuyères, ... , projection des ombres en cockpit, etc ... mais pas de son à priori :
Au menu, une nouvelle intélligence artificielle, nouveau système de gestion des armes air-sol ( détonnateurs bombes etc ... ).
De nouveaux avions pilotable, Pe-8, Tb-7, IL-4, Fw 190 A-4 1.42 ATA, Mosquito XVIII "Tse-Tse".
Des avions IA ,TBD-1 Devastator, Hs 123, IK-3, Cant Z 506B, Ki-45 Kai Hei, Ki-45 Kai Tei
Ainsi que plusieurs chars, italiens notamment.
Edito Nouvelle année 2012
2012 La fin d’un monde ??
D’après nos lointains cousins d’Amérique du Sud cette année 2012 devrait marquer la fin du monde !! Mais lequel ??
S’il n y a pas trop de doutes sur la longévité de notre civilisation (à condition peut-être de calmer les marchés financiers à coups de pied au cul) c’est plutôt celle de la simulation de combat Hardcore telle que nous la connaissions qui risque de ne pas passer l’année.
Je ne vous apprends rien en vous annonçant que les projets de nouveau simu de combat ne sont pas légion.Il y a bien quelques ébauches chez Eagle Dynamics, FC3 et un projet probable de F-18 mais rien d’attendu avant fin 2012 .
FC3 et Combined Operations (encore assez flou) n’étant qu’en tout début de développement, annoncer une sortie en fin d’année serait très optimiste.
Du coté Warbird, après le crash en bout de piste de CLiff Of Dover lors de son vol inaugural et l’annonce d’un nouveau projet (avant même d’avoir débuggé et fini CLiff Of Dover ) . On ne peut qu’ être dubitatif …
Nous sommes très fiers d'annoncer la sortie de l'AdA Mod v2.00, le 31 décembre 2011 (histoire de tenir - tout juste ! - le délai annoncé).
L'AdA Mod v2 est un mod pour LockOn : Flaming Cliffs 2 qui modifie et enrichit l'univers initial du jeu en intégrant les principaux appareils de combat utilisés par l'Armée de l'Air et la Marine Nationale au cours des vingt dernières années.
Liste des appareils pilotables (et dotés de modèles de vol spécifiques), apportés par le mod :
- Rafale (versions C, B et M)
- Mirage 2000 (version B, C, D, N et -5F)
- Mirage F1 (versions C, C200, CR et CT)
- Mirage IV-P
- AlphaJet
- Jaguar A
- SEM (Super Etendard Modernisé)
D'autres appareils (IA) ainsi que des armements & bâtiments français sont inclus. Voyez le read-me pour plus d'informations.
Attention, nous conseillons d'installer ce mod sur une copie dédiée (version "clean") de FC2, car les changements apportés - nombreux & profonds - empêche la compatibilité réseau (multi-joueur) avec des installations non-moddées.
Free patch 1.1.1.1 has been released for the Christmas & New Year holiday season for A-10C Warthog and Black Shark 2. This includes bug fixes, as well as new features, many based on user requests. http://www.digitalcombatsimulator.com/en/downloads/patches/
The development and localisation teams are working hard on finalising the French version of DCS: A-10C Warthog. The Spanish download version of DCS: A-10C Warthog is now available, and the retail DVD version is planned for a release in February.
Development continues on the upcoming add-on "Combined Arms". This paid-for add-on will allow A-10C Warthog, Black Shark 2, and Flaming Cliffs 3 owners to:
- act as ground force commanders as the mission is running,
- direct ground units,
- set fire missions for artillery and multiple rocket launchers,
- take the role of a Joint Terminal Attack Controller (JTAC).
As the JTAC, players will have:
- night vision goggles,
- IR pointer,
- laser designator,
- Forward Looking Infrared (FLIR).
Several other new items are still being considered. Combined Arms will work in both single player and multiplayer missions.
Development also continues on Flaming Cliffs 3. This will be a paid-for update to the Flaming Cliffs series which brings it to the level of modern DCS, the most remarkable changes are:
- mission editor,
- AI,
- units,
- dynamic weather,
- graphics sfx.
We consider to include several improvements to aircraft flight models and systems, a resource management system, and several other new features. This will also make Flaming Cliffs online compatible with A-10C and Black Shark 2. The price will depend on the features we include.
Nevada map will become available in the summer. This will be a paid-for add-on that will be compatible with A-10C, Black Shark 2, and FC3. Users that purchased the A-10C beta will get this map for free.
The first "DCS Flying Legends" aircraft will be released in the first half of 2012. As soon as it has gone into "Alpha" testing we will announce the aircraft type.
And, of course - The next US fixed wing jet DCS aircraft is being worked in parallel! PC PILOT, issue 78 to be published in February 2012 will include a review of Black Shark 2
Finally, may we wish you all a Happy Christmas and prosperous New Year for 2012.
To keep informed of latest developments, visit the forums at http://forums.eagle.ru and http://www.digitalcombatsimulator.com
il y a deux fichiers à téléchargr, un exe et un bin.
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Hellfrog
Mise à jour DCS A-10C 1.1.1.1
samedi 17 décembre 2011 12:56:00
ED vient de sortir une mise à jour pour le A-10C BS2 devrait suivre dans la semaine.
Voici les modifications de ce nouveau patch.
The A-10C 1.1.1.1 patch provides a long list of improvements and fixes to the DCS series of products. In parallel with this patch, improvements have been made to the master multiplayer server to improve stability. The 1.1.1.1 patch for A-10C from:
The Black Shark 1.1.1.1 patch will be released later in the week.
Common A-10C 1.1.1.0 and Black Shark 2 1.1.1.1 Patch Changes
GENERAL
•Crash with South Ossetia in Fast Mission Generator is corrected.
• Added option to turn tree shadows off and on. Setting tree shadows off will result in better frame rates.
GRAPHICS
•HDR effect on sun corrected.
•Dust and smoke grenade effects at night no longer appear as if day.
•Fixed building errors at Sukhumi airbase
•Visibility range of rocket smoke marker has been increased.
•Contrail duration time is reduced.
•Corrupted NVG image after long use is corrected.
•Tree shadow rendering improved.
AI
•SEAD flights use anti-radiation missiles correctly again.
•Crash with more than one aerial tanker in a mission is corrected.
•Orbit trigger action has been corrected.
•FARP and airbase ATC now respond correctly after landing.
•Ground unit logic of driving over bridges adjusted.
•Repeating wingman rejoin messages fixed.
A-10C Specific 1.1.1.1 Patch Changes
GENERAL
•Updated A-10C flight manual.
GRAPHICS
•Canopy reflections have been corrected.
•Targeting pod sensor head flicking fixed.
AI
•JTAC radio options now appear properly for clients.
•A-10C wingman AI evasive manoeuvring adjusted.
AIRCRAFT AND WEAPONS
•Fixed occasional crash using CBU-97 and CBU-105.
•Occasional A-10C engine shut down during start up or taxi is fixed.
•A-10C weapon alignments adjusted.
AVIONICS
•A-10C RWR now correctly detects Pyotr Velikiy radar locks and launches.
•Fixed HSI Course offset when navigating with TACAN.
•Hydra MK1 rockets are correctly displayed as Target Practice (TP) in DSMS now.
•Engine oil pressure lights logic fixed. They will light when pressure is low whether the engines are running or not.
•TGP gimbal will remain stowed now if TGP is OFF or STBY, and HOTAS ‘Slave All to SPI’ or ‘Slave TGP to Steerpoint’ commands have been attempted.
•Manually entered magnetic variation (CDU OPTIONS page) will now be applied to all directions in TAD and CDU. Exception is CDU OFFSET page, which always uses the variation computed by EGI.
•The map convergence correction was applied to TAD. Now the flight plan line is always oriented straight up when the aircraft is flying along it.
•With SCS mode selected CDU STEER and ANCHOR pages will provide steering to the SCS point instead of steerpoint. Same applies to the HUD steering symbology.
•SCS point color on TAD was changed to yellow.
•Flight plan lines are correctly removed now from TAD when SCS is selected.
•Flight plan waypoints auto-sequence is disabled when SCS is active.
•IFFCC target elevation cannot be edited in SCS now.
•ADI vertical steering works correctly with SCS now.
•The last created markpoint will be not blanked from display on TAD in SCS mode.
•IFFCC target elevation will be updated from steerpoint, when it was edited in CDU.
•When TGP entered LSS and if it was SPI source, SPI will be reset to steerpoint. Once laser track have been obtained, TGP can generate SPI again.
•AGL waypoint elevation option is handled correctly by CDU upon loading data from Mission Editor.
•Fixed wrong geographical coordinates position (it was shifted up) on TGP display.
•Fixed: external fuel tanks are red boxed on DSMS.
•Fixed wrong symbols input on UFC upon the first attempt.
•IFFCC hot elevations can be entered via scratchpad now.
•Overhead markpoint elevation is set from radar altimeter if IFFCC hot elevation is selected.
•If DTS fails of goes into search, flashing XXXX is shown in HUD target elevation window. Pressing UFC ENT makes it steady.
•DTSAS Coordinate Ranging will be inoperative if DTSAS is in search.
•LASER CODE MISMATCH caution will be displayed now only if Autolase was set ON in the profile.
•Fixed store settings display in Quick Look profile.
•‘IFF’ VMU message will be heard now if IFF alert was set up via IFFCC TEST menu.
•HUD is correctly initialized with HARS mode at ramp start.
•Selecting profiles while INVALID FUZING was visible on HUD will not result to wrong sight calculations anymore.
•PBIL jitter (especially in CCIP CR) was eliminated.
•MRS will correctly account now for MIN TOF set in BDU-33 profile.
•DRC now should display correct impact point according to DES TOF set in profile.
•Fixed MRS/DRC calculations for CBU-97.
•DRC/MRS calculations now account for target elevation - i.e. they should work correctly in mountains.
•PBIL does not move oddly (like going parallel to horizon) anymore on low altitude deliveries.
•CCIP pipper does not jitter anymore with CBU-97.
•TGP line-of-sight does not return to the LSS start point anymore when laser track was exited.
•Default CBU-97/105 open height is temporarily changed to 1800 ft.
•Slave All to SPI function was adjusted for AIM-9. Now if TGP is A-A mode, and is SOI, AIM-9 will slave to TGP LOS (other sensors will be not affected), otherwise AIM-9 will slave to current SPI, as well as other sensors.
•So called ‘initial points’ will be loaded with correct elevation into CDU.
•Maverick slew sensitivity is independent of HOTAS throttle slew sensitivity now. Slew logic was reversed -0.5 is most sensitive, and 9.5 is least sensitive. Adjusted HOTAS throttle slew sensitivity range, and values minimum step.
•Fixed FPS drop down by 30-40% when ILS is turned on.
•Search radars now display correctly on the RWR.
Black Shark 2 Specific 1.1.1.1 Patch Changes
AIRCRAFT AND WEAPONS
•Landing gear door animation for Ka-50 is fixed.
•Trim with force feedback joysticks has been fixed.
•NVG effects re-done.
•Turning down Shkval contrast, produced Negative light in cockpit, making HUD completely dark at night, effect of this problem has been reduced.
·Le support de DCS: Black Shark 2 a été ajouté ·Le terrain et les aéroports de DCS 1.1.1 on été ajoutés ·Le théâtre d'opération Israël de Falcon 4 est maintenant supporté ·Des données invalides générées lors des parties en réseau avec DCS 1.1.1 sont maintenant supportées ·Plus correction de nombreux bugs reportés par la communauté
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Vyrtuoz
Dev Update : Carte Nevada
mardi 22 novembre 2011 21:48:00
Wags (Wagner) nous donne des nouvelles sur la prochaine carte Nevada .
Carte qui sera gratuite pour ceux qui ont pré-commandé DCS-A10C avant sa sortie et payante (19$) pour les autres ....